Hey guys, I thought I'd post something a little interesting today for y'all. As some (hopefully most) of you know, I'm a member of the consortium of tyrant which is a group of players that presents the needs of the tyrant players to the devs. Anyhow, tomorrow there's a vote on priority list of most of the ideas discussed by the consortium since it's creation. Nemo was nice enough to make a summary list. Every member of the consortium has to make a top 10 list and every idea is given points depending on where I rank it (1st place 10pts, 2nd place 9pts, 3rd place 8pts, etc.). The points are tallied up for every idea and the ideas with 0 points are removed. I don't find this to be a very good system but the devs agreed to it so I'm not gonna bother arguing this one.
Anyhow, I thought I'd bring the list to you guys as the ideas on the list are short and concise (which tyranters love
) and possibly hear how you would rank things or simply what interests you guys. Also, it was never discussed whether or not we're allowed to share this list, so please don't go posting this on the kong forums
. Without further ado:
- Improve Achievement Interface so that you don't need to scroll through 1,000 completed achievements to view newer ones.
- Distinguish between faction members/officers/leader through color coding in faction war display
- Make card sorting within a filter/category sorted alphabetically
- Auto button in battle screen.
- Defense war indicator
- Make battle speed selection persistent across sessions.(Already in Dev plans)
- Time remaining indicator on war screen.
- Implement alternative/ELO ranking system for faction wars.
- Increase cost of starting a new faction
- Disband inactive factions automatically below a given FP threshold
- Soften infamy system to allow for limited alliance play.
- Allow non-allied factions to agree to treaties
- Create faction reward cards with higher LP requirements
- Limit stamina refills to 1-2 per war.
- Implement separate stamina bar for defense wars.
- Tourney type where players get 10 of each card.
- List buy-in for next tourney on tourney screen.
- Create/allow creation of skins for Tyrant customization
- Improve Daily chance to reward consecutive day sign-ins.
- Improve gold pay-outs in daily chance (in keeping with in-game inflation)
- Improve daily chance card pool.
- Introduce respawning daily/weekly/monthly goals with various handicaps.
- Split "Global Rankings" in to Sealed and Standard.
- Introduce live PvP in arena (this is already in the works?)
- Introduce higher brackets in arena.
- Allow "Surge" in arena.
- Include "unique" filter in rarity filter.
- Increase height of race filter to make scrolling unnecessary
- Replace ability filter with text based box
- Introduce "clear deck" button.
- Allow import/export "save" function to deck interface
- Increase # of deck slots.
- Allow filter by cooldown and pack
- Introduce list of "favorite cards"
- Allow re-use of unique cards in different packs.
- Introduce new standard tourney variants (i.e. Standard Enclave, Common cards only, etc..)
- Allow creation of private tourneys.
- Limit standard tourneys to one deck, chosen at the beginning of tourney.
- Introduce new reward cards.
- Create small buy-in, small reward tourneys with no house cut.
- Reduce House cut.
- Give faction members the ability to battle faction mate's defense decks.